Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rammus
Defeat
Ranked Solo/Duo · 163 days ago
0 / 4 / 5
K / D / A
23.8%
Kill participation
266.5
Damage / min
9,086g
326.6 gold / min
19
3 placed · 3 cleared
173
6.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMubarekKudurmadı#TR1
Olaf · Top
2 / 10 / 1
14.3% KP
17,137
21.9% share
8,670g
175 CS · 6.3/m
serhat#1223
Rammus · Jungle
0 / 4 / 5
23.8% KP
7,414
9.5% share
9,086g
173 CS · 6.2/m
Kazesh#ALP1
Zoe · Mid
10 / 7 / 2
57.1% KP
26,151
33.5% share
12,906g
202 CS · 7.3/m
XoWind#TR1
Kalista · ADC
5 / 11 / 5
47.6% KP
19,825
25.4% share
12,658g
222 CS · 8/m
Kertici#12345
Nautilus · Support
4 / 12 / 7
52.4% KP
7,569
9.7% share
8,456g
41 CS · 1.5/m
Red side
VictoryMakuku#MED
Anivia · Top
8 / 0 / 8
36.4% KP
25,995
24.5% share
12,730g
209 CS · 7.5/m
Merell Akshaner#123
Viego · Jungle
5 / 4 / 13
40.9% KP
11,056
10.4% share
12,120g
200 CS · 7.2/m
obsessive#alope
Zed · Mid
6 / 11 / 2
18.2% KP
21,427
20.2% share
12,275g
195 CS · 7/m
foe#foe1
Samira · ADC
25 / 2 / 6
70.5% KP
37,816
35.6% share
21,522g
287 CS · 10.3/m
Zibai#アカメ
Leona · Support
0 / 4 / 27
61.4% KP
9,993
9.4% share
9,671g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
