Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Victory
Ranked Solo/Duo · 160 days ago
2 / 1 / 17
K / D / A
59.4%
Kill participation
323.6
Damage / min
7,471g
314.6 gold / min
55
22 placed · 3 cleared
14
0.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatA101 Ahmet Bey#A101
Jayce · Top
5 / 5 / 0
33.3% KP
19,012
28% share
9,934g
170 CS · 7.2/m
Zargana Hunter#0002
Graves · Jungle
4 / 4 / 3
46.7% KP
11,622
17.1% share
10,358g
193 CS · 8.1/m
Rxiaer#012
Ahri · Mid
5 / 2 / 3
53.3% KP
15,898
23.4% share
10,100g
211 CS · 8.9/m
Rodael#3169
Caitlyn · ADC
1 / 10 / 1
13.3% KP
10,659
15.7% share
8,620g
156 CS · 6.6/m
Retyxx#0707
Gangplank · Support
0 / 11 / 8
53.3% KP
10,713
15.8% share
7,274g
62 CS · 2.6/m
Red side
VictorySaki#Medic
Malphite · Top
3 / 5 / 1
12.5% KP
15,457
19.9% share
8,880g
194 CS · 8.2/m
HichigoIsYourGod#dose
Naafiri · Jungle
9 / 3 / 5
43.8% KP
10,804
13.9% share
11,307g
185 CS · 7.8/m
DOMUZ LEMONTE XD#WIN
Xerath · Mid
2 / 2 / 5
21.9% KP
12,263
15.8% share
9,063g
209 CS · 8.8/m
foxxys#asad
Yunara · ADC
16 / 4 / 7
71.9% KP
31,527
40.6% share
15,637g
208 CS · 8.8/m
serhat#1223
Blitzcrank · Support
2 / 1 / 17
59.4% KP
7,686
9.9% share
7,471g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
