Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 160 days ago
0 / 4 / 30
K / D / A
66.7%
Kill participation
221.8
Damage / min
10,356g
323.3 gold / min
113
37 placed · 12 cleared
38
1.2 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmistral#regen
Akali · Top
4 / 5 / 3
25.9% KP
21,499
16.4% share
11,865g
244 CS · 7.6/m
素面になったら寄って#199
Naafiri · Jungle
9 / 5 / 10
70.4% KP
39,063
29.8% share
17,337g
265 CS · 8.3/m
KADINLARÇİÇEKTİR#ayak
Volibear · Mid
9 / 9 / 7
59.3% KP
42,161
32.2% share
14,877g
243 CS · 7.6/m
AFTERPARTY#TR1
Senna · ADC
4 / 13 / 6
37% KP
18,309
14% share
12,461g
189 CS · 5.9/m
bad for an angel#LİSA
Karma · Support
1 / 13 / 9
37% KP
10,004
7.6% share
7,955g
24 CS · 0.7/m
Red side
VictoryPadîşahêKurdî#hsr
Urgot · Top
2 / 4 / 12
31.1% KP
19,786
13.6% share
11,614g
224 CS · 7/m
birinci#first
Sylas · Jungle
5 / 8 / 13
40% KP
25,192
17.4% share
13,053g
180 CS · 5.6/m
Ali Hamaney#1978
Smolder · Mid
10 / 8 / 9
42.2% KP
38,965
26.9% share
14,814g
239 CS · 7.5/m
tt kvkainenjoyer#kvk
Katarina · ADC
28 / 3 / 3
68.9% KP
53,943
37.2% share
22,035g
244 CS · 7.6/m
serhat#1223
Lulu · Support
0 / 4 / 30
66.7% KP
7,106
4.9% share
10,356g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
