Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 159 days ago
12 / 4 / 12
K / D / A
68.6%
Kill participation
1,215.2
Damage / min
17,676g
491.9 gold / min
42
22 placed · 2 cleared
281
7.8 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMubarekKudurmadı#TR1
Olaf · Top
5 / 12 / 2
25.9% KP
22,042
21% share
13,447g
230 CS · 6.4/m
Gervonta Davis#Ver33
Jarvan IV · Jungle
4 / 7 / 13
63% KP
19,328
18.4% share
14,008g
245 CS · 6.8/m
Dixon#2643
Anivia · Mid
4 / 6 / 7
40.7% KP
16,687
15.9% share
12,320g
241 CS · 6.7/m
Smaç#Dunk
Yunara · ADC
12 / 7 / 8
74.1% KP
37,276
35.5% share
16,970g
282 CS · 7.8/m
ÇOK MU ÖNEMLİ#8009
Lulu · Support
2 / 3 / 19
77.8% KP
9,610
9.2% share
9,776g
34 CS · 0.9/m
Red side
VictoryS I K I N T I#001
Garen · Top
7 / 4 / 7
40% KP
21,661
14.3% share
17,035g
265 CS · 7.4/m
Feminist Erkek#197cm
Jayce · Jungle
9 / 5 / 15
68.6% KP
45,472
29.9% share
18,756g
276 CS · 7.7/m
serhat#1223
Ahri · Mid
12 / 4 / 12
68.6% KP
43,666
28.7% share
17,676g
281 CS · 7.8/m
TaoWB#YTB
Corki · ADC
7 / 7 / 13
57.1% KP
32,517
21.4% share
17,206g
241 CS · 6.7/m
Zaxi#VO45
Thresh · Support
0 / 7 / 20
57.1% KP
8,666
5.7% share
9,517g
30 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
