Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 159 days ago
9 / 9 / 13
K / D / A
52.4%
Kill participation
502.2
Damage / min
12,441g
363.2 gold / min
127
47 placed · 18 cleared
42
1.2 CS / min
Objective control
0
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRawque#king
Camille · Top
6 / 14 / 5
26.2% KP
26,735
19.1% share
11,873g
185 CS · 5.4/m
Zargana Hunter#0002
Graves · Jungle
6 / 10 / 12
42.9% KP
31,311
22.3% share
15,818g
245 CS · 7.2/m
do me a favor#frq
Vladimir · Mid
9 / 3 / 7
38.1% KP
27,581
19.7% share
16,441g
318 CS · 9.3/m
KERİMCANDURMZNAB#ENSON
Swain · ADC
12 / 8 / 14
61.9% KP
37,321
26.6% share
16,695g
270 CS · 7.9/m
serhat#1223
Pyke · Support
9 / 9 / 13
52.4% KP
17,201
12.3% share
12,441g
42 CS · 1.2/m
Red side
VictorykickSlimeslimeog#oglu
Tryndamere · Top
6 / 8 / 13
43.2% KP
30,712
18.4% share
18,926g
372 CS · 10.9/m
Enbdureld#TR1
Evelynn · Jungle
15 / 5 / 7
50% KP
31,942
19.1% share
15,202g
185 CS · 5.4/m
kickMidkid#MDKD
Zed · Mid
11 / 7 / 5
36.4% KP
44,782
26.8% share
17,658g
262 CS · 7.6/m
nupex#999
Varus · ADC
7 / 11 / 7
31.8% KP
37,724
22.6% share
17,686g
272 CS · 7.9/m
cardigan#TR31
Bard · Support
5 / 11 / 20
56.8% KP
21,827
13.1% share
12,613g
45 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
