Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Defeat
Ranked Solo/Duo · 159 days ago
0 / 5 / 7
K / D / A
70%
Kill participation
211.2
Damage / min
4,401g
283.9 gold / min
43
12 placed · 5 cleared
20
1.3 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNevir#pump
Vayne · Top
5 / 1 / 1
27.3% KP
9,913
21.3% share
6,781g
111 CS · 7.2/m
Pantreuson#TR1
Nocturne · Jungle
5 / 3 / 6
50% KP
8,667
18.7% share
7,402g
119 CS · 7.7/m
Fingolfin#NOOB
LeBlanc · Mid
5 / 0 / 0
22.7% KP
10,176
21.9% share
6,139g
129 CS · 8.3/m
Acrobat Logitech#TR1
Jinx · ADC
5 / 4 / 5
45.5% KP
13,358
28.7% share
7,827g
115 CS · 7.4/m
Random#GANG
Milio · Support
2 / 2 / 10
54.5% KP
4,357
9.4% share
5,247g
19 CS · 1.2/m
Red side
Defeatbilly#35s
Darius · Top
1 / 6 / 0
10% KP
3,810
10.1% share
4,234g
68 CS · 4.4/m
KEBAPCIIIII#9843
Diana · Jungle
5 / 3 / 2
70% KP
7,048
18.6% share
7,008g
115 CS · 7.4/m
Jack Daniels#FENA
Vladimir · Mid
0 / 2 / 2
20% KP
9,095
24% share
4,728g
112 CS · 7.2/m
highmechad#akse
Ezreal · ADC
4 / 6 / 1
50% KP
14,666
38.7% share
6,210g
102 CS · 6.6/m
serhat#1223
Blitzcrank · Support
0 / 5 / 7
70% KP
3,274
8.6% share
4,401g
20 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
