Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Smolder
Victory
Ranked Solo/Duo · 159 days ago
6 / 3 / 8
K / D / A
33.3%
Kill participation
1,188.6
Damage / min
14,500g
500.6 gold / min
13
10 placed · 0 cleared
294
10.1 CS / min
Objective control
4
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFentanyahu#77777
Twisted Fate · Top
11 / 10 / 8
45.2% KP
19,576
16.1% share
12,677g
166 CS · 5.7/m
Zigot Napıyon Ya#3xT
Lee Sin · Jungle
4 / 3 / 15
45.2% KP
11,684
9.6% share
12,817g
213 CS · 7.4/m
Londie#1v9
Kassadin · Mid
21 / 5 / 1
52.4% KP
34,871
28.7% share
17,894g
203 CS · 7/m
serhat#1223
Smolder · ADC
6 / 3 / 8
33.3% KP
34,429
28.3% share
14,500g
294 CS · 10.1/m
bebe rexha#1501
Bard · Support
0 / 1 / 28
66.7% KP
20,894
17.2% share
10,649g
20 CS · 0.7/m
Red side
DefeatNevir#pump
Yasuo · Top
8 / 11 / 5
61.9% KP
18,457
20.8% share
12,674g
199 CS · 6.9/m
SloasGG#olaf
Olaf · Jungle
2 / 7 / 6
38.1% KP
14,836
16.7% share
10,564g
189 CS · 6.5/m
miquella#zzzZ
Lux · Mid
1 / 13 / 6
33.3% KP
22,079
24.9% share
8,680g
179 CS · 6.2/m
ragga oktay#3iq
Twitch · ADC
6 / 7 / 2
38.1% KP
16,787
18.9% share
12,433g
171 CS · 5.9/m
kerokral#TR1
Zilean · Support
4 / 4 / 10
66.7% KP
16,447
18.6% share
9,309g
58 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
