Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Victory
Ranked Solo/Duo · 158 days ago
3 / 9 / 14
K / D / A
48.6%
Kill participation
257.4
Damage / min
10,542g
309.6 gold / min
116
44 placed · 9 cleared
39
1.1 CS / min
Objective control
2
Dragons
1
Baron
12
Towers
4
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorykickSlimeslimeog#oglu
Fiora · Top
8 / 7 / 7
42.9% KP
29,117
23.5% share
15,542g
273 CS · 8/m
carl panzram#333
Sylas · Jungle
13 / 3 / 8
60% KP
36,111
29.1% share
19,976g
289 CS · 8.5/m
AbsintheSenaux#TR1
Zed · Mid
6 / 8 / 10
45.7% KP
31,256
25.2% share
14,088g
217 CS · 6.4/m
mount olympus#ist
Samira · ADC
5 / 14 / 6
31.4% KP
18,862
15.2% share
13,159g
195 CS · 5.7/m
serhat#1223
Blitzcrank · Support
3 / 9 / 14
48.6% KP
8,765
7.1% share
10,542g
39 CS · 1.1/m
Red side
DefeatAizen Daddy#TR1
Vladimir · Top
4 / 9 / 5
22% KP
25,226
16% share
12,556g
259 CS · 7.6/m
Kira#sss1
Viego · Jungle
21 / 3 / 2
56.1% KP
39,068
24.7% share
19,477g
268 CS · 7.9/m
KERİMCANDURMZNAB#ENSON
Karthus · Mid
3 / 10 / 14
41.5% KP
49,097
31.1% share
14,172g
279 CS · 8.2/m
Scary Movie#Six
Vayne · ADC
13 / 5 / 9
53.7% KP
35,089
22.2% share
18,849g
264 CS · 7.8/m
WPF Zerobaca#TR1
Nautilus · Support
0 / 8 / 20
48.8% KP
9,465
6% share
9,378g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
