Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 157 days ago
8 / 4 / 14
K / D / A
57.9%
Kill participation
1,418.1
Damage / min
13,536g
425.2 gold / min
23
13 placed · 2 cleared
236
7.4 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatXpenantrean#TR1
Garen · Top
1 / 11 / 3
16% KP
17,780
14.6% share
11,045g
241 CS · 7.6/m
Harietio#TR1
Viego · Jungle
3 / 12 / 8
44% KP
11,514
9.5% share
11,585g
181 CS · 5.7/m
carl panzram#333
Kassadin · Mid
10 / 4 / 7
68% KP
46,079
37.9% share
16,008g
281 CS · 8.8/m
desti#361
Smolder · ADC
10 / 6 / 7
68% KP
40,940
33.7% share
18,589g
295 CS · 9.3/m
εıз shunnie#彼岸花
Soraka · Support
1 / 5 / 19
80% KP
5,263
4.3% share
9,418g
24 CS · 0.8/m
Red side
VictorySlentÐeath#TR1
Vladimir · Top
11 / 2 / 11
57.9% KP
46,528
29.7% share
15,009g
257 CS · 8.1/m
bile bile yaktın#rdm
Naafiri · Jungle
8 / 11 / 13
55.3% KP
20,420
13% share
13,769g
211 CS · 6.6/m
serhat#1223
Xerath · Mid
8 / 4 / 14
57.9% KP
45,143
28.8% share
13,536g
236 CS · 7.4/m
HXISYVØLTΔGE#TECH
Tristana · ADC
10 / 4 / 8
47.4% KP
38,864
24.8% share
17,261g
285 CS · 9/m
ÇOK MU ÖNEMLİ#8009
Milio · Support
1 / 4 / 21
57.9% KP
5,568
3.6% share
9,527g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
