Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 157 days ago
7 / 2 / 11
K / D / A
50%
Kill participation
905
Damage / min
11,421g
469 gold / min
23
11 placed · 1 cleared
215
8.8 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySlentÐeath#TR1
Vladimir · Top
6 / 2 / 9
41.7% KP
22,868
22.2% share
10,936g
237 CS · 9.7/m
Gusta#Toji
Kayn · Jungle
10 / 2 / 7
47.2% KP
17,902
17.4% share
12,819g
210 CS · 8.6/m
serhat#1223
Ahri · Mid
7 / 2 / 11
50% KP
22,036
21.4% share
11,421g
215 CS · 8.8/m
kanülol#scrat
Twitch · ADC
12 / 6 / 9
58.3% KP
34,785
33.8% share
13,016g
181 CS · 7.4/m
pf ok#2119
Yuumi · Support
1 / 2 / 27
77.8% KP
5,207
5.1% share
8,130g
23 CS · 0.9/m
Red side
Defeatmichael olise#kavaa
Sion · Top
0 / 6 / 1
7.1% KP
8,160
14.6% share
8,823g
212 CS · 8.7/m
Nova#momo
Evelynn · Jungle
4 / 7 / 2
42.9% KP
11,140
19.9% share
10,140g
139 CS · 5.7/m
dnbfvkwqjefg#1900
Garen · Mid
4 / 6 / 4
57.1% KP
13,487
24.1% share
10,821g
197 CS · 8.1/m
SUN GOD NİKA#TR1
Smolder · ADC
2 / 11 / 9
78.6% KP
13,913
24.8% share
9,900g
190 CS · 7.8/m
Morganthe#TR1
Seraphine · Support
4 / 6 / 8
85.7% KP
9,379
16.7% share
8,252g
50 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
