Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Defeat
Ranked Solo/Duo · 156 days ago
5 / 5 / 9
K / D / A
63.6%
Kill participation
943.2
Damage / min
9,828g
398.2 gold / min
11
8 placed · 0 cleared
177
7.2 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLETHELLANGEL#十十十
Vayne · Top
7 / 11 / 7
63.6% KP
25,221
29.3% share
10,676g
150 CS · 6.1/m
BLindGuardiaNas#0000
Viego · Jungle
7 / 9 / 7
63.6% KP
15,899
18.5% share
11,565g
148 CS · 6/m
serhat#1223
Galio · Mid
5 / 5 / 9
63.6% KP
23,282
27.1% share
9,828g
177 CS · 7.2/m
Eminx#TR1
Seraphine · ADC
2 / 4 / 11
59.1% KP
14,352
16.7% share
10,277g
187 CS · 7.6/m
LonelinessOfFate#TR1
Nami · Support
1 / 7 / 12
59.1% KP
7,200
8.4% share
6,749g
26 CS · 1.1/m
Red side
Victorysiyahi patron#prof
Vladimir · Top
14 / 3 / 9
63.9% KP
26,087
28.5% share
13,706g
196 CS · 7.9/m
Kral Suriyeli#KING
Lee Sin · Jungle
6 / 9 / 13
52.8% KP
18,301
20% share
12,230g
194 CS · 7.9/m
DEVXURER OF GXDS#るあん
Nasus · Mid
8 / 1 / 4
33.3% KP
16,055
17.5% share
12,052g
192 CS · 7.8/m
la purna es todo#aaaaa
Lux · ADC
6 / 5 / 7
36.1% KP
19,516
21.3% share
10,710g
163 CS · 6.6/m
mystic#excst
Bard · Support
2 / 4 / 17
52.8% KP
11,593
12.7% share
8,334g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
