Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Defeat
Ranked Solo/Duo · 156 days ago
1 / 2 / 5
K / D / A
54.5%
Kill participation
122.4
Damage / min
5,486g
258.4 gold / min
48
23 placed · 3 cleared
53
2.5 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat15426#TR1
Poppy · Top
1 / 2 / 0
9.1% KP
10,065
22% share
6,464g
160 CS · 7.5/m
OtobanDelen#TR33
Kha'Zix · Jungle
3 / 8 / 4
63.6% KP
11,349
24.8% share
8,088g
110 CS · 5.2/m
zest#1881
Akali · Mid
1 / 8 / 1
18.2% KP
8,088
17.7% share
5,784g
109 CS · 5.1/m
botinhisonrabrn#5234
Ziggs · ADC
5 / 5 / 4
81.8% KP
13,683
29.9% share
9,369g
169 CS · 8/m
serhat#1223
Blitzcrank · Support
1 / 2 / 5
54.5% KP
2,598
5.7% share
5,486g
53 CS · 2.5/m
Red side
VictoryDEVXURER OF GXDS#るあん
Zaahen · Top
2 / 1 / 0
8% KP
10,813
16.8% share
9,360g
190 CS · 8.9/m
intacc#TMM
Naafiri · Jungle
12 / 1 / 7
76% KP
17,105
26.6% share
12,932g
183 CS · 8.6/m
Hardox#QA06
Galio · Mid
5 / 1 / 7
48% KP
20,306
31.5% share
9,199g
154 CS · 7.3/m
Fénrírツ#pisi
Kai'Sa · ADC
6 / 4 / 4
40% KP
9,654
15% share
10,460g
206 CS · 9.7/m
Hi Im ByKinqest#TR1
Leona · Support
0 / 5 / 13
52% KP
6,497
10.1% share
5,921g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
