Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Victory
Ranked Solo/Duo · 156 days ago
7 / 5 / 6
K / D / A
32.5%
Kill participation
516
Damage / min
13,792g
491.1 gold / min
18
9 placed · 1 cleared
257
9.2 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCanzepp#MDT
Darius · Top
8 / 9 / 4
54.5% KP
26,891
32.1% share
12,794g
205 CS · 7.3/m
MDFK#TR1
Diana · Jungle
4 / 7 / 3
31.8% KP
11,909
14.2% share
11,324g
224 CS · 8/m
golge cocuk#metal
Naafiri · Mid
7 / 8 / 4
50% KP
23,516
28.1% share
12,011g
177 CS · 6.3/m
sefRR#TFT
Lucian · ADC
3 / 9 / 1
18.2% KP
16,598
19.8% share
11,262g
222 CS · 7.9/m
Arcturus#2511
Nami · Support
0 / 8 / 6
27.3% KP
4,891
5.8% share
6,893g
36 CS · 1.3/m
Red side
VictoryCLOZPY#cloz
Udyr · Top
4 / 9 / 1
12.5% KP
18,105
15.9% share
10,851g
184 CS · 6.6/m
no hec to chall#카이테아
Hecarim · Jungle
26 / 5 / 5
77.5% KP
58,878
51.6% share
20,285g
280 CS · 10/m
Roam 20 tl#TR1
Aurora · Mid
3 / 3 / 8
27.5% KP
18,916
16.6% share
11,068g
217 CS · 7.7/m
serhat#1223
Jhin · ADC
7 / 5 / 6
32.5% KP
14,490
12.7% share
13,792g
257 CS · 9.2/m
SymbiotePrime#TR1
Lulu · Support
0 / 1 / 22
55% KP
3,765
3.3% share
9,367g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
