Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Victory
Ranked Solo/Duo · 155 days ago
7 / 8 / 17
K / D / A
64.9%
Kill participation
378.4
Damage / min
11,474g
347.7 gold / min
100
38 placed · 10 cleared
29
0.9 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
2
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTrissMerigoId#Triss
Sett · Top
5 / 6 / 6
29.7% KP
24,571
18.3% share
13,176g
246 CS · 7.5/m
Clárity#hype
Talon · Jungle
10 / 8 / 9
51.4% KP
29,565
22.1% share
17,095g
253 CS · 7.7/m
obito#TR7
Sylas · Mid
5 / 9 / 16
56.8% KP
31,224
23.3% share
12,899g
205 CS · 6.2/m
xannibale#xanni
Vayne · ADC
10 / 8 / 14
64.9% KP
36,071
26.9% share
16,332g
235 CS · 7.1/m
serhat#1223
Blitzcrank · Support
7 / 8 / 17
64.9% KP
12,486
9.3% share
11,474g
29 CS · 0.9/m
Red side
DefeatDeniz#2025
Ambessa · Top
7 / 9 / 8
39.5% KP
46,894
30.5% share
15,288g
267 CS · 8.1/m
HOCO#TST
Ekko · Jungle
11 / 6 / 10
55.3% KP
30,868
20.1% share
16,501g
210 CS · 6.4/m
tansu ciller#otan4
Ahri · Mid
10 / 7 / 13
60.5% KP
35,492
23.1% share
14,630g
214 CS · 6.5/m
Fatalee#Femme
Samira · ADC
10 / 6 / 6
42.1% KP
32,024
20.8% share
16,484g
242 CS · 7.3/m
Güzelsinnnnn#TR1
Leona · Support
0 / 10 / 9
23.7% KP
8,494
5.5% share
8,278g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
