Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nami
Defeat
Ranked Solo/Duo · 153 days ago
1 / 5 / 9
K / D / A
43.5%
Kill participation
327.1
Damage / min
9,138g
271.4 gold / min
107
42 placed · 10 cleared
31
0.9 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatapril ethereal#xxx
Irelia · Top
8 / 3 / 3
47.8% KP
19,950
18.5% share
17,329g
356 CS · 10.6/m
harbi mi laa#TR1
Kha'Zix · Jungle
8 / 6 / 4
52.2% KP
31,333
29% share
15,707g
212 CS · 6.3/m
Java#Tr2
Sylas · Mid
2 / 10 / 6
34.8% KP
19,819
18.4% share
9,323g
151 CS · 4.5/m
wqsdfqewrwqre#TR2
Mel · ADC
4 / 5 / 4
34.8% KP
25,890
24% share
13,230g
263 CS · 7.8/m
serhat#1223
Nami · Support
1 / 5 / 9
43.5% KP
11,011
10.2% share
9,138g
31 CS · 0.9/m
Red side
VictoryLastEmber#lolTR
Warwick · Top
6 / 7 / 4
34.5% KP
23,066
19.6% share
14,853g
275 CS · 8.2/m
Posterfo#001
Wukong · Jungle
9 / 2 / 7
55.2% KP
28,225
23.9% share
16,778g
314 CS · 9.3/m
Dünya ÇapındaADC#HM41
Xerath · Mid
9 / 7 / 8
58.6% KP
33,044
28% share
12,881g
194 CS · 5.8/m
chicken enjoyer#4243
Smolder · ADC
3 / 6 / 6
31% KP
23,078
19.6% share
15,085g
310 CS · 9.2/m
Morganthe#TR1
Sona · Support
2 / 1 / 16
62.1% KP
10,561
9% share
9,924g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
