Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Victory
Ranked Solo/Duo · 153 days ago
5 / 1 / 18
K / D / A
50%
Kill participation
457.6
Damage / min
8,741g
369.1 gold / min
57
22 placed · 4 cleared
18
0.8 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryso into you#nvm
Vayne · Top
5 / 9 / 3
17.4% KP
19,542
18.7% share
9,480g
121 CS · 5.1/m
Kuroikenshi#pref
Diana · Jungle
12 / 1 / 6
39.1% KP
18,067
17.3% share
13,243g
209 CS · 8.8/m
midnight#969
Qiyana · Mid
14 / 3 / 3
37% KP
27,031
25.9% share
13,987g
188 CS · 7.9/m
ブラキオサウルス#ブラキオ
Kai'Sa · ADC
10 / 6 / 10
43.5% KP
28,776
27.6% share
13,871g
176 CS · 7.4/m
serhat#1223
Blitzcrank · Support
5 / 1 / 18
50% KP
10,838
10.4% share
8,741g
18 CS · 0.8/m
Red side
DefeatBoun Cmpe#999
Fiora · Top
10 / 10 / 2
60% KP
24,422
36.5% share
11,854g
153 CS · 6.5/m
umutlopess#kral
Talon · Jungle
2 / 6 / 0
10% KP
3,443
5.1% share
8,448g
149 CS · 6.3/m
Just run#TR06
Sylas · Mid
3 / 8 / 4
35% KP
15,628
23.3% share
7,920g
127 CS · 5.4/m
NefesalamıyorumG#Floyd
Vladimir · ADC
1 / 11 / 3
20% KP
12,487
18.7% share
8,362g
161 CS · 6.8/m
Alâte#TR1
Senna · Support
4 / 11 / 6
50% KP
10,954
16.4% share
8,230g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
