Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Victory
Ranked Solo/Duo · 153 days ago
1 / 6 / 17
K / D / A
51.4%
Kill participation
280.1
Damage / min
9,001g
282.3 gold / min
122
43 placed · 14 cleared
28
0.9 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJOJO#holi
Sylas · Top
4 / 7 / 10
40% KP
18,640
16.7% share
12,376g
224 CS · 7/m
Vaynix#JGL
Lee Sin · Jungle
24 / 3 / 4
80% KP
34,022
30.5% share
19,092g
232 CS · 7.3/m
PrO PlAyEEr#TR1
Anivia · Mid
3 / 7 / 16
54.3% KP
24,312
21.8% share
13,552g
248 CS · 7.8/m
0zibo#Şımoo
Jinx · ADC
3 / 4 / 9
34.3% KP
25,762
23.1% share
14,759g
286 CS · 9/m
serhat#1223
Blitzcrank · Support
1 / 6 / 17
51.4% KP
8,929
8% share
9,001g
28 CS · 0.9/m
Red side
DefeatZibai#アカメ
Karma · Top
1 / 6 / 3
14.8% KP
16,711
12.3% share
9,011g
182 CS · 5.7/m
ZugZwanDz#ZGW
Graves · Jungle
3 / 6 / 8
40.7% KP
26,704
19.7% share
12,826g
232 CS · 7.3/m
Klavin#aigis
Cassiopeia · Mid
15 / 6 / 2
63% KP
40,195
29.6% share
16,950g
263 CS · 8.2/m
Ahriana Grande#123
Ashe · ADC
6 / 8 / 7
48.1% KP
31,212
23% share
14,751g
276 CS · 8.7/m
Bukroshee#神です
Seraphine · Support
2 / 9 / 14
59.3% KP
20,996
15.5% share
9,541g
61 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
