Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Defeat
Ranked Solo/Duo · 153 days ago
1 / 4 / 9
K / D / A
66.7%
Kill participation
253.5
Damage / min
5,474g
267.7 gold / min
40
20 placed · 3 cleared
25
1.2 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLiquid DnB#TR2
Kassadin · Top
0 / 2 / 0
0% KP
1,073
2.1% share
3,385g
20 CS · 1/m
meiyo#fuyu
Wukong · Jungle
4 / 5 / 4
53.3% KP
10,850
21.5% share
7,991g
132 CS · 6.5/m
kaizen#kai
Yasuo · Mid
4 / 10 / 3
46.7% KP
19,208
38% share
8,044g
130 CS · 6.4/m
gosu#6161
Vayne · ADC
6 / 6 / 2
53.3% KP
14,185
28.1% share
9,536g
160 CS · 7.8/m
serhat#1223
Blitzcrank · Support
1 / 4 / 9
66.7% KP
5,185
10.3% share
5,474g
25 CS · 1.2/m
Red side
VictorykickMidkid#MDKD
Aatrox · Top
3 / 4 / 6
33.3% KP
18,832
29.7% share
9,220g
155 CS · 7.6/m
emre#kisa
Master Yi · Jungle
15 / 1 / 5
74.1% KP
20,672
32.6% share
13,065g
171 CS · 8.4/m
marco asensio10#0054
LeBlanc · Mid
8 / 2 / 7
55.6% KP
12,581
19.8% share
9,564g
165 CS · 8.1/m
Hashmetus#kog
Twitch · ADC
1 / 5 / 6
25.9% KP
7,742
12.2% share
7,012g
100 CS · 4.9/m
vedalasma#222
Janna · Support
0 / 3 / 21
77.8% KP
3,579
5.6% share
6,298g
14 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
