Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twitch
Defeat
Ranked Solo/Duo · 153 days ago
8 / 6 / 2
K / D / A
55.6%
Kill participation
801.6
Damage / min
11,477g
488 gold / min
12
7 placed · 1 cleared
175
7.4 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKhaslana#Kaos
Master Yi · Top
1 / 5 / 13
42.4% KP
16,445
17.8% share
8,266g
114 CS · 4.8/m
NailGven#aku
Viego · Jungle
24 / 2 / 3
81.8% KP
34,415
37.3% share
17,012g
182 CS · 7.7/m
eti 73#733
Lissandra · Mid
4 / 4 / 11
45.5% KP
18,069
19.6% share
10,441g
192 CS · 8.2/m
DredRS#TR1
Smolder · ADC
4 / 4 / 9
39.4% KP
16,379
17.7% share
11,262g
204 CS · 8.7/m
Erkuntin#TR1
Sona · Support
0 / 3 / 22
66.7% KP
7,079
7.7% share
6,907g
30 CS · 1.3/m
Red side
DefeatBenBirSıgırım#TR1
Sett · Top
3 / 8 / 2
27.8% KP
20,413
29.4% share
8,724g
178 CS · 7.6/m
911#ceri
Diana · Jungle
4 / 6 / 5
50% KP
14,106
20.3% share
10,038g
158 CS · 6.7/m
paymoneytomypain#KEI
Yasuo · Mid
2 / 6 / 6
44.4% KP
11,868
17.1% share
8,509g
190 CS · 8.1/m
serhat#1223
Twitch · ADC
8 / 6 / 2
55.6% KP
18,852
27.2% share
11,477g
175 CS · 7.4/m
Bukroshee#神です
Lulu · Support
1 / 7 / 11
66.7% KP
4,117
5.9% share
6,257g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
