Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malzahar
Defeat
Ranked Solo/Duo · 153 days ago
3 / 7 / 11
K / D / A
66.7%
Kill participation
805.8
Damage / min
10,645g
396 gold / min
15
9 placed · 1 cleared
204
7.6 CS / min
Objective control
1
Dragons
1
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBat#hie
Yone · Top
6 / 9 / 2
38.1% KP
24,860
28.7% share
10,839g
200 CS · 7.4/m
LORD GADDAR#RHSY
Volibear · Jungle
9 / 7 / 8
81% KP
21,556
24.9% share
14,222g
151 CS · 5.6/m
serhat#1223
Malzahar · Mid
3 / 7 / 11
66.7% KP
21,663
25% share
10,645g
204 CS · 7.6/m
saplargeçer31#31311
Katarina · ADC
3 / 5 / 5
38.1% KP
15,963
18.4% share
9,733g
159 CS · 5.9/m
LETHELLANGEL#十十十
Soraka · Support
0 / 7 / 15
71.4% KP
2,534
2.9% share
7,250g
40 CS · 1.5/m
Red side
VictorySlentÐeath#TR1
Vladimir · Top
5 / 4 / 9
40% KP
21,261
19.5% share
10,483g
175 CS · 6.5/m
Zargana Hunter#0002
Briar · Jungle
16 / 6 / 10
74.3% KP
35,464
32.5% share
15,808g
203 CS · 7.6/m
kronzy#aley
Smolder · Mid
8 / 4 / 6
40% KP
19,559
17.9% share
13,005g
246 CS · 9.2/m
deno#zzzzz
Ezreal · ADC
5 / 5 / 7
34.3% KP
18,587
17% share
11,585g
196 CS · 7.3/m
Morganthe#TR1
Sona · Support
1 / 2 / 26
77.1% KP
14,398
13.2% share
9,326g
39 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
