Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Defeat
Ranked Solo/Duo · 152 days ago
1 / 7 / 14
K / D / A
55.6%
Kill participation
280.2
Damage / min
8,606g
267.1 gold / min
105
41 placed · 7 cleared
29
0.9 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDH Duellant#TR1
Ambessa · Top
3 / 7 / 8
40.7% KP
22,681
25.2% share
11,032g
209 CS · 6.5/m
Voxyy#1316
Zed · Jungle
5 / 3 / 8
48.1% KP
19,605
21.8% share
14,524g
207 CS · 6.4/m
Bıngıl Banu#BBK
Ahri · Mid
6 / 5 / 6
44.4% KP
17,570
19.5% share
12,451g
222 CS · 6.9/m
Emix#Gala
Seraphine · ADC
12 / 2 / 6
66.7% KP
21,196
23.5% share
15,682g
268 CS · 8.3/m
serhat#1223
Blitzcrank · Support
1 / 7 / 14
55.6% KP
9,026
10% share
8,606g
29 CS · 0.9/m
Red side
Victorykaten kyokotsu#2201
Camille · Top
5 / 4 / 7
50% KP
21,565
27% share
12,511g
202 CS · 6.3/m
Ata#369
Naafiri · Jungle
9 / 4 / 9
75% KP
23,216
29.1% share
15,189g
235 CS · 7.3/m
yldrmckmk2#TR1
Malzahar · Mid
4 / 6 / 5
37.5% KP
15,428
19.3% share
11,845g
233 CS · 7.2/m
i dont muhatap#777
Jinx · ADC
6 / 6 / 5
45.8% KP
14,073
17.6% share
16,122g
239 CS · 7.4/m
Alâte#TR1
Braum · Support
0 / 7 / 19
79.2% KP
5,459
6.8% share
9,374g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
