Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Victory
Ranked Solo/Duo · 151 days ago
1 / 5 / 19
K / D / A
62.5%
Kill participation
265.9
Damage / min
8,538g
290.9 gold / min
82
36 placed · 5 cleared
16
0.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatUmut Halat#TR1
Malphite · Top
2 / 8 / 8
45.5% KP
21,887
26.6% share
10,125g
177 CS · 6/m
emre#kisa
Master Yi · Jungle
8 / 8 / 4
54.5% KP
15,674
19.1% share
12,104g
166 CS · 5.7/m
Headbanger#946
Vladimir · Mid
3 / 3 / 5
36.4% KP
17,208
20.9% share
10,239g
234 CS · 8/m
ily affet#tonka
Tristana · ADC
8 / 8 / 4
54.5% KP
21,938
26.7% share
13,033g
182 CS · 6.2/m
breath away#2x9
Janna · Support
1 / 5 / 14
68.2% KP
5,475
6.7% share
8,136g
33 CS · 1.1/m
Red side
VictoryBastona#TR1
Sylas · Top
5 / 5 / 10
46.9% KP
18,641
16.9% share
11,426g
190 CS · 6.5/m
MXNTAL TERRORlSM#TR1
Kindred · Jungle
13 / 4 / 10
71.9% KP
31,128
28.3% share
16,689g
231 CS · 7.9/m
sophia laforteza#999
Ahri · Mid
7 / 2 / 13
62.5% KP
31,576
28.7% share
12,572g
203 CS · 6.9/m
carl panzram#333
Smolder · ADC
6 / 6 / 9
46.9% KP
20,964
19% share
14,377g
246 CS · 8.4/m
serhat#1223
Blitzcrank · Support
1 / 5 / 19
62.5% KP
7,803
7.1% share
8,538g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
