Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Defeat
Ranked Solo/Duo · 151 days ago
0 / 5 / 13
K / D / A
46.4%
Kill participation
266.4
Damage / min
7,624g
252.9 gold / min
105
35 placed · 11 cleared
39
1.3 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPosterfo#001
Renekton · Top
5 / 6 / 8
34.2% KP
18,755
15.9% share
12,941g
244 CS · 8.1/m
DEXTER#ibo
Briar · Jungle
20 / 7 / 6
68.4% KP
35,105
29.7% share
18,153g
191 CS · 6.3/m
kalbim soldout#111
Viktor · Mid
2 / 4 / 8
26.3% KP
27,731
23.5% share
11,209g
237 CS · 7.9/m
Dragunov#oguz
Jinx · ADC
9 / 4 / 9
47.4% KP
25,938
22% share
16,306g
227 CS · 7.5/m
The Mooñ#TR1
Seraphine · Support
2 / 7 / 12
36.8% KP
10,565
8.9% share
9,245g
38 CS · 1.3/m
Red side
DefeatTheEmperorAzazil#TR24
Yasuo · Top
8 / 9 / 8
57.1% KP
26,747
26.7% share
12,886g
173 CS · 5.7/m
Peace#TR35
Qiyana · Jungle
10 / 10 / 9
67.9% KP
26,827
26.8% share
15,735g
184 CS · 6.1/m
TheAshenOne#TR1
Anivia · Mid
6 / 7 / 5
39.3% KP
20,923
20.9% share
11,602g
222 CS · 7.4/m
Sarhi#MV3
Yunara · ADC
4 / 7 / 8
42.9% KP
17,570
17.6% share
12,888g
232 CS · 7.7/m
serhat#1223
Blitzcrank · Support
0 / 5 / 13
46.4% KP
8,032
8% share
7,624g
39 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
