Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 151 days ago
6 / 3 / 11
K / D / A
34.7%
Kill participation
465.5
Damage / min
8,230g
323.2 gold / min
76
29 placed · 10 cleared
22
0.9 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWebtier#Web
Jayce · Top
2 / 10 / 3
55.6% KP
19,196
28.2% share
7,907g
162 CS · 6.4/m
Kuroikenshi#pref
Diana · Jungle
4 / 11 / 1
55.6% KP
14,488
21.3% share
8,356g
129 CS · 5.1/m
ICON Live#001
Anivia · Mid
2 / 7 / 2
44.4% KP
12,836
18.9% share
8,071g
157 CS · 6.2/m
hayat mağduru#xxx
Ezreal · ADC
1 / 9 / 0
11.1% KP
10,512
15.5% share
7,998g
160 CS · 6.3/m
AadaWong#Leon
Hwei · Support
0 / 12 / 4
44.4% KP
10,940
16.1% share
5,961g
43 CS · 1.7/m
Red side
VictoryDoscartes#9998
Shen · Top
1 / 2 / 11
24.5% KP
5,567
4.6% share
8,509g
149 CS · 5.9/m
SoulHunterLoL#Kayn
Kayn · Jungle
24 / 1 / 6
61.2% KP
41,200
33.8% share
18,004g
248 CS · 9.7/m
kenkashi#777
Zoe · Mid
5 / 3 / 11
32.7% KP
23,650
19.4% share
10,171g
173 CS · 6.8/m
XerScript#scxer
Xerath · ADC
13 / 0 / 7
40.8% KP
39,670
32.5% share
15,917g
211 CS · 8.3/m
serhat#1223
Pyke · Support
6 / 3 / 11
34.7% KP
11,855
9.7% share
8,230g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
