Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Defeat
Ranked Solo/Duo · 150 days ago
3 / 5 / 8
K / D / A
73.3%
Kill participation
246.8
Damage / min
7,046g
281.8 gold / min
52
26 placed · 1 cleared
25
1 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCØME VS#TR1
Gnar · Top
0 / 9 / 2
13.3% KP
11,231
21.2% share
7,053g
159 CS · 6.4/m
darkshadow5666#TR1
Viego · Jungle
5 / 11 / 4
60% KP
13,634
25.7% share
9,545g
139 CS · 5.6/m
53CRAZYBLODD67#6753
Vladimir · Mid
4 / 6 / 6
66.7% KP
18,102
34.1% share
11,016g
230 CS · 9.2/m
u123#III
Caitlyn · ADC
3 / 2 / 1
26.7% KP
3,938
7.4% share
6,952g
82 CS · 3.3/m
serhat#1223
Blitzcrank · Support
3 / 5 / 8
73.3% KP
6,169
11.6% share
7,046g
25 CS · 1/m
Red side
VictoryFloodchuk#Ryze
Gragas · Top
5 / 5 / 3
25% KP
18,845
22% share
9,377g
137 CS · 5.5/m
uzibofan1453#3131
Qiyana · Jungle
12 / 3 / 10
68.8% KP
22,575
26.3% share
15,690g
200 CS · 8/m
Phyros#5858
Lissandra · Mid
4 / 4 / 11
46.9% KP
21,035
24.5% share
11,385g
216 CS · 8.6/m
她喜歡上了另一個男孩#333
Ezreal · ADC
9 / 1 / 4
40.6% KP
18,160
21.2% share
14,442g
238 CS · 9.5/m
PL seassention#TR1
Karma · Support
2 / 2 / 15
53.1% KP
5,192
6.1% share
8,276g
35 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
