Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Defeat
Ranked Solo/Duo · 150 days ago
2 / 14 / 27
K / D / A
70.7%
Kill participation
408.4
Damage / min
12,211g
294.7 gold / min
136
44 placed · 12 cleared
28
0.7 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryErim#Erim
Ornn · Top
2 / 5 / 27
55.8% KP
57,676
19.6% share
15,003g
246 CS · 5.9/m
ekkootp#3169
Xin Zhao · Jungle
3 / 13 / 22
48.1% KP
31,282
10.6% share
14,819g
213 CS · 5.1/m
Xedz#TR1
Zed · Mid
18 / 3 / 16
65.4% KP
84,543
28.7% share
24,990g
286 CS · 6.9/m
çay banaaa#TR1
Lucian · ADC
5 / 11 / 18
44.2% KP
46,832
15.9% share
17,642g
296 CS · 7.1/m
Ekmek Bey#TR1
Mel · Support
24 / 9 / 16
76.9% KP
73,952
25.1% share
20,454g
97 CS · 2.3/m
Red side
DefeatSlizard#TR1
Dr. Mundo · Top
5 / 8 / 3
19.5% KP
44,482
21.1% share
15,448g
289 CS · 7/m
Eternity#B473
Ekko · Jungle
17 / 9 / 7
58.5% KP
51,529
24.5% share
20,988g
336 CS · 8.1/m
LowedAs#lowed
Malzahar · Mid
6 / 9 / 8
34.1% KP
36,115
17.1% share
16,654g
324 CS · 7.8/m
ZZZZZnnnn#TR1
Caitlyn · ADC
11 / 12 / 10
51.2% KP
61,542
29.2% share
17,865g
278 CS · 6.7/m
serhat#1223
Blitzcrank · Support
2 / 14 / 27
70.7% KP
16,920
8% share
12,211g
28 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
