Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Defeat
Ranked Solo/Duo · 150 days ago
0 / 8 / 12
K / D / A
50%
Kill participation
354
Damage / min
7,544g
270.7 gold / min
54
24 placed · 3 cleared
23
0.8 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKral Suriyeli#KING
Olaf · Top
11 / 6 / 7
36% KP
30,138
24.3% share
16,280g
238 CS · 8.5/m
ben ceylan#754
Hecarim · Jungle
8 / 5 / 13
42% KP
24,281
19.6% share
14,826g
274 CS · 9.8/m
Som10Cuk#TR1
Katarina · Mid
15 / 6 / 9
48% KP
32,536
26.2% share
13,714g
166 CS · 6/m
ALL0Baba#TR123
Ezreal · ADC
14 / 4 / 7
42% KP
24,305
19.6% share
16,175g
223 CS · 8/m
Sarhi#MV3
Karma · Support
2 / 3 / 22
48% KP
12,771
10.3% share
9,749g
33 CS · 1.2/m
Red side
DefeatJhin Wick#Wick
Tryndamere · Top
6 / 13 / 7
54.2% KP
23,140
23.9% share
11,670g
168 CS · 6/m
JSXJuggler#JSX
Kha'Zix · Jungle
13 / 10 / 5
75% KP
23,937
24.7% share
15,988g
120 CS · 4.3/m
Huinn#Huinn
Xerath · Mid
2 / 12 / 9
45.8% KP
24,143
24.9% share
10,094g
188 CS · 6.7/m
i dont muhatap#777
Jinx · ADC
3 / 7 / 2
20.8% KP
15,856
16.4% share
13,238g
283 CS · 10.2/m
serhat#1223
Blitzcrank · Support
0 / 8 / 12
50% KP
9,865
10.2% share
7,544g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
