Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jax
Defeat
Ranked Solo/Duo · 149 days ago
3 / 6 / 5
K / D / A
32%
Kill participation
488.4
Damage / min
10,460g
395.7 gold / min
23
10 placed · 0 cleared
179
6.8 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatserhat#1223
Jax · Top
3 / 6 / 5
32% KP
12,910
18.2% share
10,460g
179 CS · 6.8/m
Shape#epahs
Kha'Zix · Jungle
3 / 5 / 7
40% KP
13,349
18.9% share
11,569g
185 CS · 7/m
desire ぁ#777
Nunu & Willump · Mid
13 / 6 / 4
68% KP
23,157
32.7% share
11,774g
114 CS · 4.3/m
dege#wroc
Katarina · ADC
6 / 7 / 4
40% KP
14,032
19.8% share
10,450g
166 CS · 6.3/m
Persena#3245
Rakan · Support
0 / 6 / 8
32% KP
7,293
10.3% share
7,555g
57 CS · 2.2/m
Red side
Victorymuzmen#TR1
Gangplank · Top
4 / 6 / 2
20% KP
19,994
22.7% share
9,966g
191 CS · 7.2/m
kronzy#aley
Rengar · Jungle
8 / 4 / 10
60% KP
18,378
20.9% share
13,739g
233 CS · 8.8/m
WPF Zerobaca#TR1
Vex · Mid
5 / 5 / 12
56.7% KP
23,928
27.2% share
11,341g
185 CS · 7/m
MHÇ#TR1
Lucian · ADC
12 / 5 / 6
60% KP
17,864
20.3% share
13,692g
199 CS · 7.5/m
N4YN STEFAN N4YN#TR1
Nautilus · Support
1 / 5 / 17
60% KP
7,909
9% share
8,006g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
