Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Victory
Ranked Solo/Duo · 149 days ago
3 / 5 / 16
K / D / A
51.4%
Kill participation
428.1
Damage / min
7,452g
354 gold / min
37
17 placed · 5 cleared
16
0.8 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJulius Caesar#TR99
Aatrox · Top
2 / 9 / 5
35% KP
16,195
23.3% share
7,029g
109 CS · 5.2/m
Sengouss#MAD
Ambessa · Jungle
10 / 8 / 3
65% KP
22,738
32.7% share
10,526g
127 CS · 6/m
CryingSenku#TR12
Fizz · Mid
2 / 6 / 4
30% KP
11,803
17% share
6,776g
122 CS · 5.8/m
4SouNDa166#TR1
Tristana · ADC
3 / 9 / 0
15% KP
13,382
19.2% share
7,939g
149 CS · 7.1/m
juicy couture#ッッッ
Yuumi · Support
3 / 5 / 10
65% KP
5,483
7.9% share
6,556g
15 CS · 0.7/m
Red side
VictoryKishou#5337
Renekton · Top
8 / 5 / 6
37.8% KP
21,894
26.8% share
10,391g
149 CS · 7.1/m
EmalearrNsum#5988
Graves · Jungle
4 / 4 / 6
27% KP
7,695
9.4% share
9,798g
171 CS · 8.1/m
Loki#0651
Sion · Mid
7 / 1 / 7
37.8% KP
17,807
21.8% share
11,346g
202 CS · 9.6/m
ah keske#6969
Zeri · ADC
15 / 5 / 4
51.4% KP
25,233
30.9% share
14,010g
181 CS · 8.6/m
serhat#1223
Blitzcrank · Support
3 / 5 / 16
51.4% KP
9,012
11% share
7,452g
16 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
