Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Defeat
Ranked Solo/Duo · 149 days ago
0 / 3 / 7
K / D / A
77.8%
Kill participation
319.4
Damage / min
4,353g
281.4 gold / min
27
11 placed · 4 cleared
15
1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryyunik#00001
Aatrox · Top
3 / 1 / 2
35.7% KP
11,525
27.5% share
7,007g
147 CS · 9.5/m
1v9 acc#mhm
Graves · Jungle
2 / 2 / 4
42.9% KP
4,876
11.6% share
6,149g
108 CS · 7/m
Melissa#Vişne
Zilean · Mid
1 / 3 / 2
21.4% KP
8,606
20.5% share
5,887g
131 CS · 8.5/m
itibar#011
Vayne · ADC
7 / 1 / 2
64.3% KP
12,644
30.2% share
8,673g
127 CS · 8.2/m
katil ciw ciw#311
Nami · Support
1 / 2 / 9
71.4% KP
4,245
10.1% share
4,731g
13 CS · 0.8/m
Red side
DefeatHESAP BULUNAMADI#AKU
Wukong · Top
1 / 2 / 0
11.1% KP
6,604
23.1% share
4,746g
105 CS · 6.8/m
eziksin kanki#ehuz
Ekko · Jungle
4 / 2 / 2
66.7% KP
6,406
22.4% share
6,805g
121 CS · 7.8/m
Akame#ギギギ
Kayle · Mid
2 / 1 / 3
55.6% KP
5,412
18.9% share
5,976g
130 CS · 8.4/m
sabah7çorba#1803
Jinx · ADC
2 / 6 / 1
33.3% KP
5,215
18.2% share
5,737g
114 CS · 7.4/m
serhat#1223
Blitzcrank · Support
0 / 3 / 7
77.8% KP
4,940
17.3% share
4,353g
15 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
