Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Defeat
Ranked Solo/Duo · 147 days ago
0 / 9 / 17
K / D / A
70.8%
Kill participation
403.9
Damage / min
6,499g
269.7 gold / min
46
25 placed · 1 cleared
20
0.8 CS / min
Objective control
2
Dragons
1
Baron
12
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCOLD#5555
Ambessa · Top
8 / 5 / 5
29.5% KP
20,584
19.7% share
11,015g
173 CS · 7.2/m
dia 4 gatekeeper#TR1
Talon · Jungle
15 / 1 / 7
50% KP
22,427
21.4% share
15,998g
230 CS · 9.5/m
Nep Nep#Neppu
Sylas · Mid
8 / 2 / 5
29.5% KP
18,906
18.1% share
10,818g
155 CS · 6.4/m
dreamless#555
Kalista · ADC
11 / 7 / 7
40.9% KP
25,844
24.7% share
15,302g
222 CS · 9.2/m
異教徒#LG35N
Heimerdinger · Support
2 / 9 / 13
34.1% KP
16,806
16.1% share
8,715g
40 CS · 1.7/m
Red side
DefeatKürTüccarı#2936
Darius · Top
6 / 7 / 4
41.7% KP
15,999
23.8% share
10,178g
169 CS · 7/m
AMB2ÇMEMAKINES2#2131
Graves · Jungle
5 / 10 / 6
45.8% KP
14,889
22.2% share
9,914g
166 CS · 6.9/m
Meskalin#meska
Vladimir · Mid
0 / 7 / 1
4.2% KP
4,594
6.8% share
5,937g
126 CS · 5.2/m
espresso martini#111
Katarina · ADC
13 / 11 / 5
75% KP
21,946
32.7% share
13,806g
161 CS · 6.7/m
serhat#1223
Blitzcrank · Support
0 / 9 / 17
70.8% KP
9,733
14.5% share
6,499g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
