Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Victory
Ranked Solo/Duo · 147 days ago
2 / 4 / 26
K / D / A
57.1%
Kill participation
345.3
Damage / min
10,680g
327.9 gold / min
111
39 placed · 11 cleared
28
0.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatUzo Aduba#black
Yorick · Top
8 / 6 / 7
50% KP
33,758
29.9% share
15,177g
299 CS · 9.2/m
Pecador#TR3
Viego · Jungle
8 / 10 / 6
46.7% KP
23,159
20.5% share
15,030g
197 CS · 6/m
Rengar#PBJ
Ahri · Mid
9 / 13 / 8
56.7% KP
25,998
23% share
14,014g
224 CS · 6.9/m
ne var ne#bonk
Zeri · ADC
2 / 10 / 10
40% KP
21,296
18.9% share
14,381g
244 CS · 7.5/m
Yato#l7l
Rakan · Support
3 / 10 / 14
56.7% KP
8,690
7.7% share
11,094g
35 CS · 1.1/m
Red side
Victorywercher#4444
Fiora · Top
3 / 10 / 8
22.4% KP
25,697
17.5% share
14,073g
272 CS · 8.4/m
violent vira#0101
Sylas · Jungle
12 / 5 / 13
51% KP
24,622
16.8% share
15,454g
210 CS · 6.4/m
W E L B A C K#TR1
Zed · Mid
13 / 7 / 13
53.1% KP
42,416
28.9% share
15,841g
223 CS · 6.8/m
197#777
Jhin · ADC
19 / 4 / 10
59.2% KP
42,568
29% share
21,205g
273 CS · 8.4/m
serhat#1223
Blitzcrank · Support
2 / 4 / 26
57.1% KP
11,246
7.7% share
10,680g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
