Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Victory
Ranked Solo/Duo · 147 days ago
2 / 6 / 24
K / D / A
57.8%
Kill participation
374.2
Damage / min
9,434g
334.3 gold / min
88
46 placed · 4 cleared
13
0.5 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat3R3N#3R3N
Riven · Top
0 / 10 / 4
14.3% KP
7,394
8.3% share
8,079g
183 CS · 6.5/m
Es ki ci#coni
Kindred · Jungle
12 / 8 / 9
75% KP
30,327
33.9% share
15,584g
200 CS · 7.1/m
wey ULTRA#ggwp
Singed · Mid
4 / 6 / 15
67.9% KP
17,398
19.5% share
11,338g
165 CS · 5.8/m
Diacilixton#TR1
Caitlyn · ADC
12 / 9 / 7
67.9% KP
26,688
29.9% share
16,293g
249 CS · 8.8/m
Râuko Tâuron#6757
Karma · Support
0 / 12 / 18
64.3% KP
7,563
8.5% share
7,391g
24 CS · 0.9/m
Red side
VictoryAcedia#turk
Jayce · Top
20 / 2 / 6
57.8% KP
38,909
32.3% share
16,318g
218 CS · 7.7/m
Gusta#Toji
Zaahen · Jungle
5 / 7 / 7
26.7% KP
13,268
11% share
10,730g
167 CS · 5.9/m
0xFF#Best
Yasuo · Mid
5 / 6 / 7
26.7% KP
17,769
14.8% share
13,819g
262 CS · 9.3/m
she promised btw#noone
Varus · ADC
13 / 7 / 9
48.9% KP
39,910
33.1% share
15,880g
238 CS · 8.4/m
serhat#1223
Blitzcrank · Support
2 / 6 / 24
57.8% KP
10,558
8.8% share
9,434g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
