Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 147 days ago
1 / 5 / 29
K / D / A
68.2%
Kill participation
436.5
Damage / min
8,701g
322.7 gold / min
74
37 placed · 3 cleared
15
0.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTheNickeMerry#TR1
Malphite · Top
0 / 7 / 6
28.6% KP
9,066
9.8% share
7,598g
140 CS · 5.2/m
ELWRCi M6A2 SL#ASMON
Shyvana · Jungle
4 / 9 / 6
47.6% KP
19,991
21.6% share
11,628g
182 CS · 6.7/m
Reprivey#TR1
Xerath · Mid
8 / 6 / 5
61.9% KP
23,474
25.4% share
11,184g
198 CS · 7.3/m
Diacilixton#TR1
Caitlyn · ADC
9 / 10 / 4
61.9% KP
24,953
27% share
13,516g
184 CS · 6.8/m
mendokusai#naber
Shen · Support
0 / 12 / 12
57.1% KP
15,079
16.3% share
7,436g
38 CS · 1.4/m
Red side
VictoryCagè#TR1
Renekton · Top
11 / 2 / 5
36.4% KP
16,511
15.2% share
15,124g
259 CS · 9.6/m
T1 Nayman#1907
Diana · Jungle
8 / 2 / 11
43.2% KP
19,737
18.1% share
12,631g
222 CS · 8.2/m
saian sakulta#6 9
Talon · Mid
19 / 5 / 12
70.5% KP
39,771
36.6% share
16,417g
199 CS · 7.4/m
BirYüRüYeNtOsPa#TR1
Ziggs · ADC
5 / 7 / 11
36.4% KP
20,987
19.3% share
11,394g
164 CS · 6.1/m
serhat#1223
Nautilus · Support
1 / 5 / 29
68.2% KP
11,770
10.8% share
8,701g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
