Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 146 days ago
7 / 5 / 3
K / D / A
55.6%
Kill participation
865.4
Damage / min
9,430g
421.6 gold / min
15
6 placed · 1 cleared
165
7.4 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBazman#smurf
Volibear · Top
3 / 4 / 6
27.3% KP
15,780
18.2% share
10,620g
178 CS · 8/m
witchscythe#0000
Master Yi · Jungle
10 / 3 / 5
45.5% KP
18,119
20.9% share
13,526g
199 CS · 8.9/m
Rda#PSP
Akali · Mid
8 / 4 / 5
39.4% KP
22,845
26.4% share
11,193g
197 CS · 8.8/m
жSryж#glhf
Xerath · ADC
10 / 2 / 7
51.5% KP
22,657
26.2% share
12,412g
185 CS · 8.3/m
tıklasana#6261
Blitzcrank · Support
2 / 5 / 12
42.4% KP
7,099
8.2% share
7,412g
13 CS · 0.6/m
Red side
Defeatbetenna#0445
Pantheon · Top
4 / 7 / 2
33.3% KP
21,630
32% share
8,006g
134 CS · 6/m
Firohan#666
Talon · Jungle
4 / 7 / 6
55.6% KP
14,050
20.8% share
10,670g
151 CS · 6.8/m
serhat#1223
Sylas · Mid
7 / 5 / 3
55.6% KP
19,355
28.6% share
9,430g
165 CS · 7.4/m
miyukishirogane#moon
Ashe · ADC
2 / 8 / 4
33.3% KP
8,723
12.9% share
7,756g
131 CS · 5.9/m
Tegin#1453
Karma · Support
1 / 6 / 9
55.6% KP
3,888
5.7% share
5,961g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
