Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 146 days ago
7 / 8 / 14
K / D / A
51.2%
Kill participation
796
Damage / min
9,522g
333.3 gold / min
71
32 placed · 6 cleared
24
0.8 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOnly Aatrox#8964
Aatrox · Top
8 / 6 / 8
47.1% KP
31,894
28.2% share
12,043g
193 CS · 6.8/m
hayat bitti#t4ce
Bel'Veth · Jungle
8 / 5 / 7
44.1% KP
22,089
19.5% share
12,835g
205 CS · 7.2/m
Katarizör#yusuf
Katarina · Mid
16 / 8 / 3
55.9% KP
39,025
34.5% share
12,690g
152 CS · 5.3/m
mâcs1#mclw1
Xayah · ADC
0 / 11 / 8
23.5% KP
12,609
11.2% share
8,712g
168 CS · 5.9/m
emreyldz#4241
Rakan · Support
2 / 11 / 19
61.8% KP
7,378
6.5% share
9,679g
34 CS · 1.2/m
Red side
Victorywixa#1337
Warwick · Top
4 / 7 / 6
24.4% KP
19,833
14.7% share
12,467g
189 CS · 6.6/m
Cyrius#TR1
Kayn · Jungle
7 / 5 / 12
46.3% KP
23,340
17.3% share
12,230g
187 CS · 6.5/m
Parlak Bazuka#Mugi
Talon · Mid
5 / 11 / 11
39% KP
18,708
13.9% share
10,244g
123 CS · 4.3/m
Niko Ryu#TR1
Kai'Sa · ADC
18 / 3 / 10
68.3% KP
50,373
37.3% share
18,506g
250 CS · 8.8/m
serhat#1223
Sylas · Support
7 / 8 / 14
51.2% KP
22,740
16.8% share
9,522g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
