Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Braum
Victory
Ranked Solo/Duo · 146 days ago
4 / 7 / 27
K / D / A
68.9%
Kill participation
471.4
Damage / min
10,429g
382.9 gold / min
60
26 placed · 4 cleared
27
1 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCrown#1v9
Darius · Top
8 / 6 / 7
33.3% KP
28,270
19.8% share
11,818g
189 CS · 6.9/m
TruéAlpha Rengar#TR1
Rengar · Jungle
16 / 4 / 14
66.7% KP
36,669
25.7% share
16,412g
202 CS · 7.4/m
sophia laforteza#999
Lux · Mid
8 / 3 / 12
44.4% KP
30,152
21.2% share
13,750g
226 CS · 8.3/m
プリテンダー#116i
Jinx · ADC
9 / 7 / 16
55.6% KP
34,629
24.3% share
13,811g
168 CS · 6.2/m
serhat#1223
Braum · Support
4 / 7 / 27
68.9% KP
12,839
9% share
10,429g
27 CS · 1/m
Red side
Defeat나비보벳따우#2342
Dr. Mundo · Top
5 / 5 / 3
29.6% KP
27,977
29.2% share
12,370g
265 CS · 9.7/m
KyriaHames#411
Diana · Jungle
5 / 12 / 7
44.4% KP
15,793
16.5% share
11,328g
175 CS · 6.4/m
Sakin#WOW
Syndra · Mid
8 / 7 / 13
77.8% KP
24,097
25.1% share
11,657g
178 CS · 6.5/m
Itachi#TR11
Yasuo · ADC
6 / 11 / 11
63% KP
18,816
19.6% share
13,242g
195 CS · 7.2/m
Ori#V001
Nautilus · Support
3 / 10 / 11
51.9% KP
9,186
9.6% share
8,208g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
