Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Defeat
Ranked Solo/Duo · 145 days ago
6 / 11 / 8
K / D / A
40%
Kill participation
664.4
Damage / min
9,704g
368 gold / min
27
11 placed · 4 cleared
184
7 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKOKO#DEG
Aatrox · Top
14 / 2 / 11
53.2% KP
36,788
29.3% share
16,305g
190 CS · 7.2/m
Crisey#TR1
Lee Sin · Jungle
14 / 8 / 9
48.9% KP
22,780
18.2% share
15,402g
202 CS · 7.7/m
Lambda#R31
Lissandra · Mid
11 / 12 / 9
42.6% KP
30,475
24.3% share
12,426g
201 CS · 7.6/m
SarpaiM#SarpB
Lucian · ADC
8 / 3 / 9
36.2% KP
26,710
21.3% share
13,797g
181 CS · 6.9/m
kaleci#3169
Braum · Support
0 / 10 / 24
51.1% KP
8,636
6.9% share
8,547g
13 CS · 0.5/m
Red side
DefeatOppørtint#TR1
Udyr · Top
2 / 12 / 4
17.1% KP
16,678
13.9% share
8,984g
188 CS · 7.1/m
FOREVEROLLING#0420
Diana · Jungle
6 / 7 / 9
42.9% KP
22,263
18.6% share
11,826g
179 CS · 6.8/m
serhat#1223
LeBlanc · Mid
6 / 11 / 8
40% KP
17,517
14.6% share
9,704g
184 CS · 7/m
highflyer#sdg
Draven · ADC
20 / 9 / 6
74.3% KP
48,323
40.3% share
21,130g
214 CS · 8.1/m
desire#939
Nami · Support
1 / 9 / 24
71.4% KP
15,124
12.6% share
8,906g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
