Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vel'Koz
Victory
Ranked Solo/Duo · 145 days ago
15 / 1 / 8
K / D / A
53.5%
Kill participation
1,122
Damage / min
16,574g
575.5 gold / min
18
10 placed · 0 cleared
268
9.3 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryschwarzes herz#361
Hwei · Top
10 / 5 / 11
48.8% KP
27,534
21.2% share
13,956g
214 CS · 7.4/m
Cyrius#TR1
Diana · Jungle
12 / 2 / 15
62.8% KP
36,942
28.4% share
14,991g
212 CS · 7.4/m
serhat#1223
Vel'Koz · Mid
15 / 1 / 8
53.5% KP
32,314
24.9% share
16,574g
268 CS · 9.3/m
Nykx#TR1
Kalista · ADC
6 / 8 / 6
27.9% KP
15,632
12% share
13,617g
212 CS · 7.4/m
eng50DOM6Ps2p60#engel
Renata Glasc · Support
0 / 8 / 22
51.2% KP
17,576
13.5% share
9,138g
46 CS · 1.6/m
Red side
Defeatdestere1907#TR1
Annie · Top
5 / 10 / 2
29.2% KP
21,265
26.3% share
10,696g
190 CS · 6.6/m
Dead Online#TR1
Kayn · Jungle
4 / 10 / 5
37.5% KP
15,874
19.7% share
11,542g
235 CS · 8.2/m
p e a c e#55daa
Qiyana · Mid
2 / 5 / 4
25% KP
13,973
17.3% share
11,153g
250 CS · 8.7/m
deathdad#4444
Jhin · ADC
10 / 10 / 9
79.2% KP
23,076
28.6% share
14,688g
215 CS · 7.5/m
Yurina#1506
Soraka · Support
3 / 8 / 13
66.7% KP
6,594
8.2% share
8,395g
44 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
