Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Victory
Ranked Solo/Duo · 145 days ago
1 / 7 / 23
K / D / A
57.1%
Kill participation
342.2
Damage / min
8,662g
333.8 gold / min
77
38 placed · 3 cleared
25
1 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGeWRaN#TR1
Garen · Top
5 / 3 / 5
23.8% KP
12,092
11.4% share
10,766g
224 CS · 8.6/m
M A K İ N A#5315
Hecarim · Jungle
9 / 3 / 8
40.5% KP
16,979
16% share
12,919g
207 CS · 8/m
KénZyy#TR28
Vladimir · Mid
3 / 6 / 9
28.6% KP
22,877
21.6% share
9,721g
187 CS · 7.2/m
gizeme asigim#vivi
Jinx · ADC
24 / 7 / 5
69% KP
45,209
42.6% share
20,059g
210 CS · 8.1/m
serhat#1223
Blitzcrank · Support
1 / 7 / 23
57.1% KP
8,881
8.4% share
8,662g
25 CS · 1/m
Red side
Defeatyunusutkun#6218
Taliyah · Top
2 / 5 / 4
24% KP
19,514
17.9% share
9,909g
203 CS · 7.8/m
ABU BAKEROĞLU#999
Xin Zhao · Jungle
6 / 9 / 4
40% KP
21,698
20% share
10,818g
155 CS · 6/m
2009klavyebabasi#yasin
Naafiri · Mid
1 / 10 / 2
12% KP
17,662
16.2% share
8,984g
165 CS · 6.4/m
Derrick Yi#yiOTP
Master Yi · ADC
12 / 10 / 3
60% KP
30,588
28.1% share
13,495g
174 CS · 6.7/m
kaleci#3169
Mel · Support
4 / 8 / 9
52% KP
19,275
17.7% share
8,678g
52 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
