Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Defeat
Ranked Solo/Duo · 145 days ago
0 / 3 / 6
K / D / A
60%
Kill participation
313.7
Damage / min
5,880g
250.2 gold / min
51
28 placed · 4 cleared
41
1.7 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryÇOKZORYA#IXTAB
Shen · Top
8 / 1 / 5
40.6% KP
13,403
16.6% share
9,556g
125 CS · 5.3/m
Quinayno#TR1
Xin Zhao · Jungle
5 / 3 / 24
90.6% KP
29,722
36.9% share
13,118g
196 CS · 8.3/m
redstar#000
Syndra · Mid
10 / 2 / 3
40.6% KP
18,230
22.6% share
10,992g
188 CS · 8/m
hasut#sut
Zeri · ADC
9 / 4 / 4
40.6% KP
15,664
19.4% share
12,432g
198 CS · 8.4/m
Widerdosk#TR1
Karma · Support
0 / 0 / 23
71.9% KP
3,546
4.4% share
7,906g
23 CS · 1/m
Red side
Defeatκλμνtοπ#φχψώλ
Jayce · Top
0 / 9 / 2
20% KP
11,553
20.6% share
8,091g
172 CS · 7.3/m
GYM FARESİ 31#1751
Wukong · Jungle
2 / 10 / 1
30% KP
8,025
14.3% share
8,248g
124 CS · 5.3/m
Ded oldun#0000
Akali · Mid
5 / 6 / 2
70% KP
13,116
23.4% share
9,205g
174 CS · 7.4/m
drakefang#2333
Kai'Sa · ADC
3 / 4 / 2
50% KP
15,972
28.5% share
12,216g
227 CS · 9.7/m
serhat#1223
Blitzcrank · Support
0 / 3 / 6
60% KP
7,372
13.2% share
5,880g
41 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
