Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Victory
Ranked Solo/Duo · 144 days ago
1 / 4 / 20
K / D / A
53.8%
Kill participation
275.9
Damage / min
6,561g
290.3 gold / min
49
26 placed · 4 cleared
21
0.9 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLildy#cey
Varus · Top
1 / 6 / 5
15.4% KP
10,763
12.1% share
8,263g
168 CS · 7.4/m
issizkalicam#7917
Quinn · Jungle
8 / 5 / 7
38.5% KP
13,968
15.7% share
11,097g
181 CS · 8/m
kickMidkid#MDKD
Sylas · Mid
11 / 1 / 13
61.5% KP
27,985
31.4% share
12,120g
188 CS · 8.3/m
Völlig losgelöst#lost
Jinx · ADC
18 / 3 / 7
64.1% KP
30,297
33.9% share
16,150g
210 CS · 9.3/m
serhat#1223
Blitzcrank · Support
1 / 4 / 20
53.8% KP
6,236
7% share
6,561g
21 CS · 0.9/m
Red side
DefeatBat#hie
Irelia · Top
7 / 7 / 1
42.1% KP
16,093
26.4% share
9,709g
172 CS · 7.6/m
AadaWong#Leon
Diana · Jungle
5 / 10 / 4
47.4% KP
17,979
29.5% share
8,554g
128 CS · 5.7/m
p e a c e#55daa
Qiyana · Mid
1 / 5 / 2
15.8% KP
9,572
15.7% share
7,181g
138 CS · 6.1/m
CrucıoİsTaken#TR1
Ashe · ADC
5 / 9 / 2
36.8% KP
8,278
13.6% share
9,155g
159 CS · 7/m
Senatör#2511
Seraphine · Support
1 / 8 / 10
57.9% KP
9,068
14.9% share
6,647g
33 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
