Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xayah
Victory
Ranked Solo/Duo · 144 days ago
14 / 8 / 18
K / D / A
48.5%
Kill participation
1,175.5
Damage / min
22,562g
520.1 gold / min
17
12 placed · 1 cleared
331
7.6 CS / min
Objective control
4
Dragons
0
Baron
11
Towers
5
Inhibitors
1
Herald
3
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLildy#cey
Trundle · Top
11 / 11 / 12
34.8% KP
45,926
19.8% share
20,217g
352 CS · 8.1/m
ı play adcarry#12312
Zed · Jungle
16 / 8 / 18
51.5% KP
51,859
22.4% share
25,637g
335 CS · 7.7/m
Just run#TR06
Vex · Mid
23 / 11 / 19
63.6% KP
66,567
28.7% share
20,856g
227 CS · 5.2/m
serhat#1223
Xayah · ADC
14 / 8 / 18
48.5% KP
50,997
22% share
22,562g
331 CS · 7.6/m
YARAMASA#TR01
Nautilus · Support
2 / 13 / 30
48.5% KP
16,220
7% share
12,195g
29 CS · 0.7/m
Red side
Defeatlobotomi mağduru#TR1
Jax · Top
4 / 14 / 9
25.5% KP
28,848
12.9% share
16,195g
268 CS · 6.2/m
Adebowale#3885
Ambessa · Jungle
17 / 14 / 18
68.6% KP
65,788
29.4% share
25,187g
310 CS · 7.1/m
Brof#9239
Azir · Mid
16 / 10 / 12
54.9% KP
73,865
33% share
23,702g
409 CS · 9.4/m
ArâynHid#TR1
Samira · ADC
13 / 15 / 13
51% KP
40,461
18.1% share
20,920g
277 CS · 6.4/m
Jira#0000
Thresh · Support
1 / 13 / 35
70.6% KP
14,925
6.7% share
13,567g
40 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
