Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xayah
Defeat
Ranked Solo/Duo · 143 days ago
9 / 7 / 3
K / D / A
60%
Kill participation
708.4
Damage / min
12,016g
514.2 gold / min
15
8 placed · 3 cleared
223
9.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWarcheif#TR1
Jax · Top
4 / 6 / 3
35% KP
14,963
26.1% share
8,348g
155 CS · 6.6/m
yalnızkurt#berke
Naafiri · Jungle
3 / 6 / 5
40% KP
11,911
20.8% share
8,371g
126 CS · 5.4/m
EHVENİSER#TR31
Galio · Mid
2 / 8 / 4
30% KP
6,324
11% share
7,763g
130 CS · 5.6/m
serhat#1223
Xayah · ADC
9 / 7 / 3
60% KP
16,554
28.8% share
12,016g
223 CS · 9.5/m
Karamelli Hoşaf#QQq
Blitzcrank · Support
2 / 7 / 13
75% KP
7,645
13.3% share
7,280g
29 CS · 1.2/m
Red side
Victoryxxaldex#9368
Malphite · Top
5 / 6 / 2
20.6% KP
20,852
22.8% share
10,337g
189 CS · 8.1/m
Sargol#055
Graves · Jungle
10 / 4 / 9
55.9% KP
20,578
22.5% share
14,997g
222 CS · 9.5/m
Petrikov#2121
Zoe · Mid
10 / 0 / 8
52.9% KP
20,792
22.8% share
11,691g
192 CS · 8.2/m
killed ya xD#TR1
Jinx · ADC
9 / 5 / 3
35.3% KP
23,852
26.1% share
12,273g
198 CS · 8.5/m
MidgardMage#Vlad
Lulu · Support
0 / 5 / 14
41.2% KP
5,249
5.7% share
7,737g
37 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
