Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Defeat
Ranked Solo/Duo · 142 days ago
8 / 8 / 3
K / D / A
57.9%
Kill participation
872.6
Damage / min
13,017g
455.9 gold / min
16
6 placed · 2 cleared
226
7.9 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPI Cânis Mâjoris#1606
Heimerdinger · Top
2 / 7 / 4
31.6% KP
29,622
34.2% share
8,397g
156 CS · 5.5/m
EMEKHIRSIZI#hyrku
Ambessa · Jungle
2 / 5 / 2
21.1% KP
9,162
10.6% share
11,068g
217 CS · 7.6/m
T3 Faker#2659
Katarina · Mid
6 / 8 / 2
42.1% KP
13,968
16.1% share
9,306g
141 CS · 4.9/m
serhat#1223
Jhin · ADC
8 / 8 / 3
57.9% KP
24,912
28.8% share
13,017g
226 CS · 7.9/m
progamer457148#4535
Nami · Support
1 / 9 / 10
57.9% KP
8,840
10.2% share
7,550g
26 CS · 0.9/m
Red side
VictoryDostum Olmaz#TRR
Garen · Top
4 / 4 / 7
29.7% KP
22,141
20.5% share
12,066g
227 CS · 8/m
leftt#7136
Diana · Jungle
10 / 1 / 4
37.8% KP
18,235
16.9% share
14,126g
229 CS · 8/m
Emilia LeBlanc#argnt
LeBlanc · Mid
17 / 3 / 2
51.4% KP
42,377
39.2% share
15,879g
203 CS · 7.1/m
caku#cakuu
Smolder · ADC
2 / 7 / 9
29.7% KP
18,292
16.9% share
10,887g
207 CS · 7.3/m
Ege#kage
Maokai · Support
4 / 4 / 8
32.4% KP
7,169
6.6% share
8,783g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
