Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 142 days ago
5 / 3 / 16
K / D / A
67.7%
Kill participation
652.4
Damage / min
8,464g
402.1 gold / min
60
19 placed · 6 cleared
31
1.5 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJONFOBLE#361
Renekton · Top
3 / 0 / 0
9.7% KP
9,241
13.4% share
10,222g
214 CS · 10.2/m
Ebu Cêhil#KASSA
Diana · Jungle
8 / 0 / 8
51.6% KP
16,079
23.3% share
10,769g
179 CS · 8.5/m
yürüyemezsin#3162
Zoe · Mid
7 / 4 / 4
35.5% KP
14,681
21.3% share
9,115g
156 CS · 7.4/m
MPT 76#MSY
Tristana · ADC
8 / 3 / 5
41.9% KP
15,185
22% share
10,682g
133 CS · 6.3/m
serhat#1223
Sylas · Support
5 / 3 / 16
67.7% KP
13,732
19.9% share
8,464g
31 CS · 1.5/m
Red side
DefeatCryingSenku#TR12
Shen · Top
0 / 3 / 0
0% KP
5,699
11.6% share
4,728g
92 CS · 4.4/m
969king#xyz
Ambessa · Jungle
2 / 7 / 1
30% KP
7,283
14.8% share
7,785g
163 CS · 7.7/m
Nylish#444
Irelia · Mid
5 / 5 / 0
50% KP
12,904
26.2% share
8,651g
175 CS · 8.3/m
Deaヤhwish#TOXIC
Viktor · ADC
3 / 7 / 2
50% KP
19,631
39.9% share
8,661g
170 CS · 8.1/m
SOS Lucifer#TR1
Alistar · Support
0 / 9 / 4
40% KP
3,701
7.5% share
4,944g
31 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
