Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Thresh
Victory
Ranked Solo/Duo · 142 days ago
0 / 6 / 21
K / D / A
65.6%
Kill participation
336.5
Damage / min
8,109g
301.4 gold / min
90
31 placed · 9 cleared
32
1.2 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKatlicia#TR1
Trundle · Top
3 / 7 / 6
37.5% KP
28,466
26.6% share
11,578g
229 CS · 8.5/m
Skraaj#137
Talon · Jungle
5 / 5 / 4
37.5% KP
18,053
16.9% share
12,291g
218 CS · 8.1/m
SLEEPMODE#XANAX
Kassadin · Mid
12 / 2 / 2
58.3% KP
30,862
28.8% share
12,060g
192 CS · 7.1/m
yin ve yang#thc
Draven · ADC
2 / 11 / 4
25% KP
17,754
16.6% share
9,477g
155 CS · 5.8/m
T4Ş4KLI4D4M#BTC
Karma · Support
2 / 7 / 7
37.5% KP
11,937
11.1% share
7,491g
38 CS · 1.4/m
Red side
VictoryRauch#0001
Jax · Top
3 / 4 / 2
15.6% KP
21,743
18.3% share
10,595g
194 CS · 7.2/m
farewell#vxz
Bel'Veth · Jungle
14 / 2 / 10
75% KP
32,199
27.2% share
16,353g
244 CS · 9.1/m
KARI OKUMAYACAK#emops
Singed · Mid
1 / 10 / 9
31.3% KP
20,199
17% share
10,304g
205 CS · 7.6/m
Bishu#TR1
Vel'Koz · ADC
14 / 2 / 9
71.9% KP
35,300
29.8% share
13,760g
189 CS · 7/m
serhat#1223
Thresh · Support
0 / 6 / 21
65.6% KP
9,051
7.6% share
8,109g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
