Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Thresh
Victory
Ranked Solo/Duo · 142 days ago
4 / 4 / 20
K / D / A
57.1%
Kill participation
374.9
Damage / min
11,105g
326.8 gold / min
121
49 placed · 16 cleared
45
1.3 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGazeteci Şerif#Bey
Vex · Top
8 / 8 / 3
34.4% KP
27,955
21.9% share
13,237g
248 CS · 7.3/m
Elonuzda Pat Pat#TR1
Evelynn · Jungle
10 / 4 / 11
65.6% KP
28,396
22.3% share
17,041g
253 CS · 7.4/m
одинокий самурай#ninja
Yasuo · Mid
12 / 10 / 9
65.6% KP
44,476
34.9% share
17,290g
251 CS · 7.4/m
Beræ#1998
Brand · ADC
2 / 7 / 9
34.4% KP
21,580
16.9% share
13,194g
270 CS · 7.9/m
The Baltimore#410
Karma · Support
0 / 13 / 11
34.4% KP
5,022
3.9% share
8,499g
50 CS · 1.5/m
Red side
VictoryAZGINVLADİMİR#BABA
Jax · Top
6 / 6 / 6
28.6% KP
23,102
17.5% share
17,728g
316 CS · 9.3/m
KickTv Flyrice#7175
Talon · Jungle
13 / 6 / 10
54.8% KP
38,242
28.9% share
16,059g
282 CS · 8.3/m
Frutiger Aero#TR2
Galio · Mid
5 / 9 / 16
50% KP
21,127
16% share
13,071g
215 CS · 6.3/m
Agnes Tachyon#1382
Samira · ADC
14 / 7 / 11
59.5% KP
37,178
28.1% share
18,718g
224 CS · 6.6/m
serhat#1223
Thresh · Support
4 / 4 / 20
57.1% KP
12,739
9.6% share
11,105g
45 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
