Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Victory
Ranked Solo/Duo · 141 days ago
3 / 5 / 18
K / D / A
51.2%
Kill participation
399.7
Damage / min
9,464g
336.2 gold / min
88
33 placed · 8 cleared
25
0.9 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatluen#00000
Gnar · Top
2 / 9 / 4
22.2% KP
21,132
19% share
9,545g
206 CS · 7.3/m
Znhoreya#5667
Viego · Jungle
13 / 8 / 4
63% KP
29,125
26.1% share
14,640g
185 CS · 6.6/m
violent vira#0101
Sylas · Mid
8 / 9 / 9
63% KP
32,038
28.7% share
11,761g
161 CS · 5.7/m
Orionsbow#XANNY
Ashe · ADC
3 / 8 / 7
37% KP
21,248
19.1% share
11,510g
221 CS · 7.9/m
King of Vastaya#Nura
Rakan · Support
1 / 7 / 13
51.9% KP
7,900
7.1% share
8,003g
34 CS · 1.2/m
Red side
VictoryBall Zac#Zac
Zac · Top
11 / 3 / 6
41.5% KP
27,690
21.9% share
14,282g
212 CS · 7.5/m
777bpmsmd#RAVE
Zed · Jungle
9 / 5 / 11
48.8% KP
32,111
25.4% share
15,949g
221 CS · 7.9/m
elvan unleashed#s1k3r
Akali · Mid
5 / 8 / 4
22% KP
24,916
19.7% share
11,108g
201 CS · 7.1/m
DOGE#HAV
Zeri · ADC
13 / 6 / 6
46.3% KP
30,238
24% share
17,120g
223 CS · 7.9/m
serhat#1223
Blitzcrank · Support
3 / 5 / 18
51.2% KP
11,252
8.9% share
9,464g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
