Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Victory
Ranked Solo/Duo · 140 days ago
3 / 2 / 22
K / D / A
64.1%
Kill participation
441.2
Damage / min
9,453g
351.4 gold / min
86
34 placed · 6 cleared
23
0.9 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryUzo Aduba#black
Shen · Top
4 / 4 / 12
41% KP
14,569
12.9% share
10,885g
174 CS · 6.5/m
Mufasa#CAN
Qiyana · Jungle
6 / 5 / 8
35.9% KP
21,317
18.9% share
13,835g
230 CS · 8.6/m
p0p qEq#TR1
Orianna · Mid
12 / 2 / 14
66.7% KP
32,741
29% share
14,379g
247 CS · 9.2/m
bodyy#ariza
Kai'Sa · ADC
14 / 2 / 7
53.8% KP
32,486
28.8% share
16,684g
240 CS · 8.9/m
serhat#1223
Blitzcrank · Support
3 / 2 / 22
64.1% KP
11,868
10.5% share
9,453g
23 CS · 0.9/m
Red side
DefeatRotalFelix#felix
Olaf · Top
9 / 6 / 1
66.7% KP
23,030
33.8% share
13,888g
199 CS · 7.4/m
Selo#TR6
Shyvana · Jungle
1 / 7 / 4
33.3% KP
11,620
17.1% share
10,322g
229 CS · 8.5/m
sedat jungle#cano
Cassiopeia · Mid
1 / 10 / 1
13.3% KP
10,654
15.6% share
9,141g
220 CS · 8.2/m
Jhifu#329
Lucian · ADC
2 / 11 / 5
46.7% KP
14,780
21.7% share
9,949g
193 CS · 7.2/m
Six0x#0000
Janna · Support
2 / 5 / 7
60% KP
8,000
11.8% share
7,980g
41 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
